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Queue.h

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00001 /*******************************************************************************
00002  *
00003  * Copyright (c) 2008-2010 Michael Schulze <mschulze@ivs.cs.uni-magdeburg.de>
00004  * All rights reserved.
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00006  *    Redistribution and use in source and binary forms, with or without
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00008  *    are met:
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00010  *    * Redistributions of source code must retain the above copyright
00011  *      notice, this list of conditions and the following disclaimer.
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00013  *    * Redistributions in binary form must reproduce the above copyright
00014  *      notice, this list of conditions and the following disclaimer in
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00017  *
00018  *    * Neither the name of the copyright holders nor the names of
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00021  *
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00023  *    THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
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00039 
00040 #ifndef __Queue_h__
00041 #define __Queue_h__
00042 
00043 #include "object/Stack.h"
00044 
00045 //
00046 // Abstraction from a queue. The tail pointer of the queue
00047 // descriptor is a pointer to a chain element. This way, a
00048 // queue chain element can be efficiently inserted without
00049 // keeping track of the queue head pointer. The queue must
00050 // be properly constructed to let the tail pointing to the
00051 // head. Only the dequeueing of elements is responsible to
00052 // check the state of the head pointer and adjust the tail
00053 // if the last element was removed. The queue supports the
00054 // two strategies LIFO and FIFO. The LIFO strategy means a
00055 // stack abstraction. Therefore the queue is also a stack.
00056 // Because stacks can be chained and queues are customized
00057 // (i.e., specialized) stacks, queues are chainable too.
00058 //
00059 
00060 class Queue : public Stack {
00061         Chain* tail;   // where to append elements
00062     protected:
00063         void ending(const Chain&);  // define tail pointer
00064     public:
00065         Queue();
00066         Queue(const Queue&);
00067 
00068         Queue& operator = (const Queue&);
00069 
00070         void   couple(Chain&);   // add tail element
00071         void   append(Chain&);   // couple item at tail, terminate list
00072         void   insert(Chain&);   // add head element
00073 
00074         void   append(const Queue&);   // add queue at tail
00075         void   insert(const Queue&);  // add queue at head
00076 
00077         void   adjust();    // set tail onto head
00078 
00079         Chain* ending() const;   // return tail pointer
00080 
00081         Chain* unlink();   // remove and return head, adjust tail
00082         Chain* remove();   // remove all and return head
00083         void   remove(const Chain&);  // remove specified element
00084         void   detach();   // remove head element
00085 
00086         int    intact() const;   // return true if queue is intact
00087 };
00088 
00089 #include "inline/Queue.cc"
00090 
00091 #endif